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	<title>reFORM Studios - 3D CG Illustration and Animation &#187; glass</title>
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	<link>http://www.reformstudios.com</link>
	<description>reFORM Studios; Portfolio and showreel of 3D CG Artist Patrick Macdonald</description>
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		<title>re:Form Studios whisky</title>
		<link>http://www.reformstudios.com/experimental_work/whiskey-bottle/</link>
		<comments>http://www.reformstudios.com/experimental_work/whiskey-bottle/#comments</comments>
		<pubDate>Wed, 13 Aug 2008 16:23:01 +0000</pubDate>
		<dc:creator>Patrick</dc:creator>
				<category><![CDATA[Play]]></category>
		<category><![CDATA[3d]]></category>
		<category><![CDATA[bottle]]></category>
		<category><![CDATA[cg]]></category>
		<category><![CDATA[glass]]></category>
		<category><![CDATA[liquid]]></category>
		<category><![CDATA[Photoreal]]></category>
		<category><![CDATA[studio]]></category>
		<category><![CDATA[whiskey]]></category>

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		<description><![CDATA[This is a personal project I&#8217;ve wanted to do since producing a detailed whisky bottle for a client pitch. reForm Studios, Scotch Animation&#8230; Modelled and Rendered in Scotland&#8230;



Labels, cap and embossing on the bottle have been replaced with my logo and marketing blurb. The project was rendered using Vray allowing me to model all the [...]]]></description>
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		<title>Curtainwall Wizard</title>
		<link>http://www.reformstudios.com/maxscript/maxscript-curtainwall-wizard/</link>
		<comments>http://www.reformstudios.com/maxscript/maxscript-curtainwall-wizard/#comments</comments>
		<pubDate>Sat, 11 Nov 2006 16:46:16 +0000</pubDate>
		<dc:creator>Patrick</dc:creator>
				<category><![CDATA[Maxscripts]]></category>
		<category><![CDATA[3ds max]]></category>
		<category><![CDATA[curtainwall]]></category>
		<category><![CDATA[glass]]></category>
		<category><![CDATA[Max]]></category>
		<category><![CDATA[plugins]]></category>
		<category><![CDATA[scripting]]></category>
		<category><![CDATA[studio]]></category>
		<category><![CDATA[utilities]]></category>

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		<description><![CDATA[The Curtainwall Wizard allows you to take any polygonal object and convert it into a curtainwall system; complete with glass, mullions, and silicon joints. The resulting curtainwall is parametric so you can make changes to the base mesh and it will update model in realtime.
Please note that this script is only a beta release and [...]]]></description>
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