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	<title>reFORM Studios - 3D CG Illustration and Animation &#187; scripting</title>
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	<link>http://www.reformstudios.com</link>
	<description>reFORM Studios; Portfolio and showreel of 3D CG Artist Patrick Macdonald</description>
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		<title>Material Lister</title>
		<link>http://www.reformstudios.com/maxscript/material-lister/</link>
		<comments>http://www.reformstudios.com/maxscript/material-lister/#comments</comments>
		<pubDate>Sat, 11 Nov 2006 16:46:34 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Maxscripts]]></category>
		<category><![CDATA[3ds max]]></category>
		<category><![CDATA[Max]]></category>
		<category><![CDATA[plugins]]></category>
		<category><![CDATA[scripting]]></category>
		<category><![CDATA[scripts]]></category>
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		<description><![CDATA[The material lister provides a means to view all the scene materials in list format along with the most commonly used parameters.  Ideal for trying to find that rogue material or parameter.


Instructions.

Download from the link above
Copy the UI folder to your Max root directory.
Add a shortcut to your toolbar or quad by going to [...]]]></description>
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		<title>Curtainwall Wizard</title>
		<link>http://www.reformstudios.com/maxscript/maxscript-curtainwall-wizard/</link>
		<comments>http://www.reformstudios.com/maxscript/maxscript-curtainwall-wizard/#comments</comments>
		<pubDate>Sat, 11 Nov 2006 16:46:16 +0000</pubDate>
		<dc:creator>Patrick</dc:creator>
				<category><![CDATA[Maxscripts]]></category>
		<category><![CDATA[3ds max]]></category>
		<category><![CDATA[curtainwall]]></category>
		<category><![CDATA[glass]]></category>
		<category><![CDATA[Max]]></category>
		<category><![CDATA[plugins]]></category>
		<category><![CDATA[scripting]]></category>
		<category><![CDATA[studio]]></category>
		<category><![CDATA[utilities]]></category>

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		<description><![CDATA[The Curtainwall Wizard allows you to take any polygonal object and convert it into a curtainwall system; complete with glass, mullions, and silicon joints. The resulting curtainwall is parametric so you can make changes to the base mesh and it will update model in realtime.
Please note that this script is only a beta release and [...]]]></description>
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